Thank you very much, but I was just asking what new things these updates bring, such as new scenes, outfits, or bosses.
- Chaos Species Area 2 has implemented events for the appearance of the high-level nymphomaniac "●●●●●●" and pre-battle events.
- In the Chaos Species route, Nymphomania Lv6 has been implemented.
・ In accordance with the implementation up to Lv. 6, Arthur's various nymphomania differences, HCG by each nymphomaniac in the chaos species route, and various cut-ins have been additionally implemented.
- In addition, in accordance with the implementation up to Lv6 of Nymphomania, a different pattern of mouths has been added in various situations in the Chaos Species route.
・ Between Nymphomania Lv4 ~ 6, 10 new nymphomania abilities have been added that can be obtained when the nymphomania level is increased.
- Added a lap bonus that allows you to start your adventure from Lv. 6 (body is nymphomania, mind is human). (In order to omit the event of mutating into a nymphomaniac, it is recommended to use it after getting used to it)
・ Balance adjustment has been made regarding the increase in the degree of nymphomania.
- Added one type of random event that occurs with probability when you arrive in the city.
I think it will be fixed in the → product version, but the incidence rate has been slightly increased in the Ver now.
- Added sentence patterns for some scenes, such as esthetics, Anusbis when negotiations are successful, and service to Mina.
- Some costumes and descriptions such as S spells have been added. (For example, the king's clothes say "If you lose it, it may be lined up as a second-hand item in a nymphomaniac's store.")
・ When you are escaping while being taken back, you will gain some experience points and SP by fighting off the attackers. The amount obtained for each area increases.
- The reported bug has been (probably) resolved.
→ fixed the parts related to the Skilty raid event, which is probably the cause. If it happens again, please report it again.
・ We have corrected some of the reported notation deviations, errors, and problems that I discovered.
(The amount that was not completed in time for this month will be corrected after the next time.)
> Chaos Species Area 2 has implemented events for the appearance of the high-level nymphomaniac "●●●●●●" and pre-battle events.
→ about the Higher Nymphomania in Chaos Species Area 2, I
would like to keep the advance information as private as possible on the Internet.
Be sure to encounter them in the main game.
When implementing Nymphomania Lv6, I added various elements in detail.
It also supports traditional cross-dressing wigs and cross-dressing costumes, and among the
new nymphomania abilities you can get, there is also an ability
to "get a buff if you don't wear a wig".
You
can wear a wig or you don't.
We hope you will enjoy adventuring around Paradise Island in your favorite style.
- In the chaos area of the reminiscence room, we have implemented a loop bonus function that allows you to fluctuate the Nymphomania Lv.
・ We have fixed the bugs reported by comments and DMs, as well as the bugs that I discovered.
- Chaos Species Area 1 Higher Nymphomaniac, Oral Additions and Balance Adjustments for the Theomach Battle.
(It was difficult to escape if you were inserted into a cauldron, and even if you escaped, you were often caught again, so that area was slightly relaxed.)
- Added the effect of "Recover 1 AP if the restraint value is not 0 after executing the Struggle (skill to release restraints)" to the "Fighting Instinct", one of the nymphomania abilities added in Ver0.66.
- When inflicting the "Weakness" and "Breakproof" debuffs on an enemy, a dedicated pop-up (text) is displayed to make visibility easier to understand.
In the Chaos Species area of the > and Reminiscence Room, we have implemented a loop bonus function that allows you to change the Nymphomania Level.
I tried to implement it as an extension of the reminiscence room.
I hope it will help you to improve your sexiness.
(* Nymphomania Lv9 will be implemented in the product version)